Fantasy and Legends Organization (FALO) is a venue for creative expression in a medieval fantasy environment where members create fantasy personas and explore, develop, and inspire creativity in themselves and the world around them. Founded in 1986, FALO has its roots in live action fantasy roleplaying. There is something about slipping into fantasy garb and immersing yourself in a chosen persona that gets to the core of who you are in a way nothing else can. It provides an escape from the inexorable rattle of the world around you and, at the same time, allows you a rare, unshuttered glimpse of the inner light that burns within you all the time. And that light serves not only you, but everyone you encounter on your journey.
Thinking in mythological terms helps to put you in accord with the inevitables of this vale of tears. You learn to recognize the positive values in what appear to be the negative moments and aspects of your life. The big question is whether you are going to be able to say a hearty yes to your adventure.
The influence of a vital person vitalizes, there’s no doubt about it.
~Joseph Campbell
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Book of Deeds
The Book of Deeds is a collection of member character profiles and character-driven stories that reflect the kinds of adventures and values that are important to us. Historical deeds were also summarized in the Chronicle and past issues of the Daoine Sidhe, FALO's former printed newsletter.
Character Profiles
The core of the FALO world is, of course, the characters. Each member establishes one primary character/persona on which their membership is based and which must be approved. Such characters can be an escape from the surrounding world or a means of exploring and developing oneself. As a result, each is chosen and developed carefully, inspired by and embodying the unique ideas and values of the individual. While confronting darkness is often part of the journey, the FALO circle is one of light, and evil is not permitted a seat.
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Stories
Just as important as the characters are the adventures. As with any adventure, it is often the journey, not so much the destination, that matters. While the destination serves as a tangible goal, and perhaps a place to enjoy the fruits of our labors, without the journey, there would be no such destination. Without the journey, we would never become more than we are. And without the journey, we would never encounter those whom we call friends. These stories, combined with roleplaying, flesh out the characters and sometimes the person as they highlight values important to our members' own paths.
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Whispers in the WyldeWhispers in the Wylde began as a printed column in FALO's newsletter (Daoine Sidhe) that hinted at things that may have happened or may be about to happen. Here, it has become a collection of interests and endeavors that swirl around the characters and world FALO has built. Some may be character-driven. Others may find roots extending into more than one realm as members explore paths opened up by their character development.
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Guides and ResourcesIf you are looking for help getting started with building a fantasy persona or further developing one you have already established, FALO provides some guides relative to our specific brand of fantasy. FALO's rules and the chronicle of gatherings are also posted within these halls.
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